AI Insights · Timothy · April 2024
Top 5 Low Poly Games on iOS in Ireland: Q1 2024
In Q1 2024, the top 5 low poly games on iOS in Ireland showed varied performance in weekly downloads, revenue, and active users. Highlights include [Roblox](https://app.sensortower.com/overview/431946152?country=US) and [Idle Lumber Empire - Wood Game](https://app.sensortower.com/overview/1552153525?country=US) leading the charts.
In the first quarter of 2024, the top 5 low poly games on iOS in Ireland exhibited diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals interesting insights into the performance of these popular games.
Roblox experienced notable fluctuations in weekly revenue, starting the year strong with approximately $32.5K in the first week of January and ending Q1 with a similar peak of around $32.3K. Weekly downloads for the game showed a downward trend initially, from 4.4K in the first week to a low of 1.9K in late February, before rebounding to 2.8K by the end of March. Active users remained relatively stable, fluctuating between 83K and 94K throughout the quarter.
Idle Office Tycoon-Money game saw a decrease in weekly revenue over the quarter, starting at $393 and dropping to $65 by the end of March. Downloads peaked at 1.7K in early February but dwindled to just 2 by the last week of March. Active users followed a similar trend, peaking at 2.3K in early February and declining to 717 by the end of Q1.
Eatventure had a relatively stable performance in terms of revenue, with weekly earnings hovering around $150, peaking at $207 in the first week of January. Downloads fluctuated, starting with 579 and ending the quarter with 104. Active users saw a slight decline from 3.2K to 2.3K over the quarter.
Idle Lumber Empire - Wood Game showed significant growth in weekly revenue, starting at $787 and reaching a peak of $1.2K in mid-March. Downloads, however, remained relatively low, peaking at 327 in early January and ending the quarter at 67. Active users decreased from 648 to 310 throughout the quarter.
Frozen City experienced a decline in weekly revenue over Q1, starting at $1.5K and ending at $869. Downloads also showed a downward trend, from 234 in the first week of January to 45 by the end of March. Active users remained relatively stable, fluctuating between 827 and 1.2K.
For more detailed insights and data, visit Sensor Tower.